Skip to Sidebar Skip to Content
Design & Critical Thinking
Anonymous

  • Sign in
  • Home
  • Archive
  • About
    • - Events
    • - Library
    • - Join us on Slack
    • - Explorer Framework
  • Donate
Tags
  • Design
  • State of Design
  • Announcements
  • Events
  • Philosophy
  • Virtual chalet
  • Innovation
  • Replay
  • Solarpunk
  • Critical Thinking
  • Chalet virtuel
  • Becoming better designers
  • Artificial intelligence
  • Tools
  • Multi-Ocean Strategy Framework
  • Future of design
  • Experiments
  • Library
  • Design
  • State of Design
  • Announcements
  • Events
  • Philosophy
  • Virtual chalet
  • Innovation
  • Replay
  • Solarpunk
  • Critical Thinking
  • Chalet virtuel
  • Becoming better designers
  • Artificial intelligence
  • Tools
  • Multi-Ocean Strategy Framework
  • Future of design
  • Experiments
  • Library
  • X
  • - Social
  • LinkedIn
  • Youtube
  • Spotify
  • © 2025 Design & Critical Thinking - Published with Ghost & Aspect

    Affordances in context drive experiences beyond intentionality

    • Kevin Richard by Kevin Richard
      Kevin Richard Kevin Richard
      Senior Designer & Strategist in the🇨🇭Insurance industry. Critical / Design / Systems / Complexity thinker, learner, practitioner —Design as a catalyst for change.
      • Website
      • X
    • •
    • January 2, 2023
    • •
    • 5 min read
    • Share on X
    • Share on Facebook
    • Share on LinkedIn
    • Share on Pinterest
    • Email
    Affordances in context drive experiences beyond intentionality
    The Flottins' Village, Evian-les-Bains France, December 2022
    • Design
    • Philosophy
    • Innovation

    What’s missing when focusing on transactional products & services

    Hi everyone, Kevin here.

    🌟
    First and foremost I want to wish you all the best for 2023! May you find what you seek, may that be success, happiness, health, creativity, etc. Thanks for being part of this community by reading this newsletter, being part of our Slack server, perhaps engaging in conversation and/or participating in our events. Thank you so much!

    I was recently visiting my family in France for the holidays, in a small town on the shore of lake Geneva.

    The side funny story about this lake, which is known on international maps as “lake Geneva” is called “lake Léman” here, a more “neutral name” used on both sides of a lake shared by France and Switzerland, and the Lemanic region encompassing several Swiss cantons and the french department of Haute-Savoie. Swiss people love consensus! But Geneva being the place of most international organisations, I guess this makes sense that the name remained on international maps –although this somewhat defeats the legendary “neutrality” of Switzerland. That being said, most other French-speaking Swiss cantons jokingly criticize Geneva, or “the bigmouths at the end of the lake” as they are kindly nicknamed, for being a bit too “French” (for context, this kind of “friendly tensions” between Swiss cantons is an interesting cultural aspect of such a small country yet full of contrasts and often considered as the Japan of Europe). Anyway, sorry for the long tangent.

    Source: ESA earth

    So, we went to Evian with the kids to visit the Flottins’ village, an ephemeral village of huge sculptures made of driftwood (from the lake) built within the city. The name “Flottins” comes from the French “bois flotté” which literally means “driftwood” (“bois” meaning “wood” and “flotté” meaning “having drifted in water”). The attraction is meant to be an alternative to a Christmas village.

    Some of the huge sculptures, made of driftwood.

    Aside from the main sculptures, there are the Flottin’s people –musicians and artists alike– animating the place: my kids were in absolute awe after a Flottin’s magician made a small piece of wood disappear and reappear, and I took several minutes listening to a solo of piano on a theme that was both worrying and enchanting.

    0:00
    /
    One of the Flottins' people playing a piano theme.

    And, in all the small alleys and streets adjacent to the main place where the sculptures are displayed, there are intriguing, playful objects people can interact with, made of driftwood, recycled wood and metal parts. These can be games like weird pinball machines, animated sculptures, or puppets you can interact with using pulleys that reverse the movements and deceive the senses. Some can be played by one person, and some require the participation & coordination of several people.

    A glimpse at some of the interactive objects.

    Great affordances beat malformed products

    One could say, in many respects, these objects are for the most part bizarre and malformed. They are not always working well, and sometimes they are overly complicated or simple for what they do. Some are closer to pieces of art than workable interactive objects. In other words, their individual experience is not optimal and even not that great. But as a whole, their experiences are coherent and their interfaces afford discoverability. Kids and adults are driven towards these objects and their uncanny yet distinguishable interfaces, willing to see what will happen or what is the goal of the game. Their uncanniness certainly plays a big part in the overall experience.

    This post is for subscribers only

    Become a member now and have access to all posts and pages, enjoy exclusive content, and stay updated with constant updates.

    Become a member

    Already have an account? Sign in

    Kevin Richard Kevin Richard
    Senior Designer & Strategist in the🇨🇭Insurance industry. Critical / Design / Systems / Complexity thinker, learner, practitioner —Design as a catalyst for change.
    • Website
    • X
    Kevin Richard Kevin Richard
    Senior Designer & Strategist in the🇨🇭Insurance industry. Critical / Design / Systems / Complexity thinker, learner, practitioner —Design as a catalyst for change.
    • Website
    • X
    On this page
    Unlock full content
    Please check your inbox and click the confirmation link.

    Read Next

    Making Under Finitude: Designing Interactions That Resist Enclosure 17 min read

    Making Under Finitude: Designing Interactions That Resist Enclosure

    Kevin Richard
    Kevin Richard Kevin Richard
    Senior Designer & Strategist in the🇨🇭Insurance industry. Critical / Design / Systems / Complexity thinker, learner, practitioner —Design as a catalyst for change.
    • Website
    • X
    Kevin Richard
    Kevin Richard Kevin Richard
    Senior Designer & Strategist in the🇨🇭Insurance industry. Critical / Design / Systems / Complexity thinker, learner, practitioner —Design as a catalyst for change.
    • Website
    • X
    Aug 24, 2025 • Future of design • Design
    Community update: New channel, exploring the trioptic design, and thoughts on the challenges of designing for AI 9 min read

    Community update: New channel, exploring the trioptic design, and thoughts on the challenges of designing for AI

    Kevin Richard
    Kevin Richard Kevin Richard
    Senior Designer & Strategist in the🇨🇭Insurance industry. Critical / Design / Systems / Complexity thinker, learner, practitioner —Design as a catalyst for change.
    • Website
    • X
    Kevin Richard
    Kevin Richard Kevin Richard
    Senior Designer & Strategist in the🇨🇭Insurance industry. Critical / Design / Systems / Complexity thinker, learner, practitioner —Design as a catalyst for change.
    • Website
    • X
    May 4, 2025 • Announcements • Design
    State of Design 2025 – All contributions 7 min read

    State of Design 2025 – All contributions

    Kevin Richard
    Kevin Richard Kevin Richard
    Senior Designer & Strategist in the🇨🇭Insurance industry. Critical / Design / Systems / Complexity thinker, learner, practitioner —Design as a catalyst for change.
    • Website
    • X
    Kevin Richard
    Kevin Richard Kevin Richard
    Senior Designer & Strategist in the🇨🇭Insurance industry. Critical / Design / Systems / Complexity thinker, learner, practitioner —Design as a catalyst for change.
    • Website
    • X
    Mar 6, 2025 • State of Design • Announcements
    More Than Tools, More Than Humans: Rethinking How Design Actively Shapes the World, by Kevin Richard 18 min read

    More Than Tools, More Than Humans: Rethinking How Design Actively Shapes the World, by Kevin Richard

    Kevin Richard
    Kevin Richard Kevin Richard
    Senior Designer & Strategist in the🇨🇭Insurance industry. Critical / Design / Systems / Complexity thinker, learner, practitioner —Design as a catalyst for change.
    • Website
    • X
    Kevin Richard
    Kevin Richard Kevin Richard
    Senior Designer & Strategist in the🇨🇭Insurance industry. Critical / Design / Systems / Complexity thinker, learner, practitioner —Design as a catalyst for change.
    • Website
    • X
    Mar 2, 2025 • State of Design
    From Ambiguity to Orchestration: Reimagining Service Design in the Enterprise, by Neha Mansinghka 12 min read

    From Ambiguity to Orchestration: Reimagining Service Design in the Enterprise, by Neha Mansinghka

    Neha Mansinghka
      Neha Mansinghka
      Neha Mansinghka
        Mar 1, 2025 • State of Design
        Users Deserve More than Simplicity: a Minifesto, by Austin Wiggins 6 min read

        Users Deserve More than Simplicity: a Minifesto, by Austin Wiggins

        Austin Wiggins
        Austin Wiggins Austin Wiggins
          Austin Wiggins
          Austin Wiggins Austin Wiggins
            Mar 1, 2025 • State of Design
            A necessary fire in the field of design, but there is still hope, by Pratik Joglekar 11 min read

            A necessary fire in the field of design, but there is still hope, by Pratik Joglekar

            Pratik Joglekar
            Pratik Joglekar is a design strategist dedicated to shaping the future of product experiences through a neurodiversity-focused approach.
            • Website
            Pratik Joglekar
            Pratik Joglekar
            Pratik Joglekar is a design strategist dedicated to shaping the future of product experiences through a neurodiversity-focused approach.
            • Website
            Feb 28, 2025 • State of Design
            Norm-critical Participatory Design: Navigating the State of Design in 2025, by Sofia Lundmark 11 min read

            Norm-critical Participatory Design: Navigating the State of Design in 2025, by Sofia Lundmark

            Sofia Lundmark
            Sofia Lundmark Sofia Lundmark
            Sofia Lundmark is a design researcher and associate professor in Media Technology at Södertörn University in Sweden. Her research includes participatory design, empowerment, and norm-critical design.
            • Website
            Sofia Lundmark
            Sofia Lundmark Sofia Lundmark
            Sofia Lundmark is a design researcher and associate professor in Media Technology at Södertörn University in Sweden. Her research includes participatory design, empowerment, and norm-critical design.
            • Website
            Feb 27, 2025 • State of Design
            Utility in Tomfoolery, by Ami Mehta 7 min read

            Utility in Tomfoolery, by Ami Mehta

            Ami Mehta
              Ami Mehta
              Ami Mehta
                Feb 26, 2025 • State of Design
                The Layers of Tomorrow, by Trisha Mehta 6 min read

                The Layers of Tomorrow, by Trisha Mehta

                Trisha Mehta
                  Trisha Mehta
                  Trisha Mehta
                    Feb 25, 2025 • State of Design

                    Subscribe to Newsletter

                    Join a unique online community of thinkers, sense-makers, change-makers, and doers from all horizons.

                    Please check your inbox and click the confirmation link.
                    © 2025 Design & Critical Thinking - Published with Ghost & Aspect
                    • - Social
                  • LinkedIn
                  • Youtube
                  • Spotify
                  • Design & Critical Thinking
                    • Home
                    • Archive
                    • About
                      • - Events
                      • - Library
                      • - Join us on Slack
                      • - Explorer Framework
                    • Donate
                    Tags
                    • Design
                    • State of Design
                    • Announcements
                    • Events
                    • Philosophy
                    • Virtual chalet
                    • Innovation
                    • Replay
                    • Solarpunk
                    • Critical Thinking
                    • Chalet virtuel
                    • Becoming better designers
                    • Artificial intelligence
                    • Tools
                    • Multi-Ocean Strategy Framework
                    • Future of design
                    • Experiments
                    • Library
                    • X
                    • - Social
                  • LinkedIn
                  • Youtube
                  • Spotify
                  • © 2025 Design & Critical Thinking - Published with Ghost & Aspect